Video games and immersive content development

Last updated: 19.7.2025
Grant

The Creative Europe Programme's 'Video games and immersive content development' initiative (CREA-MEDIA-2022-DEVVGIM) offered EU action grants to enhance the capacity and competitiveness of European video game producers and XR studios. This funding aimed to support the creation of innovative video games and interactive immersive experiences with strong potential to reach global audiences, fostering the retention of intellectual property within Europe.

Who is Funded

This section outlines the eligibility criteria for applicants, the geographical scope of the program, and its overarching objectives to strengthen European presence in the global video games and immersive content markets.

What is Funded

This section details the types of projects and thematic areas supported by the program, emphasizing interactive narrative storytelling and a commitment to innovation and commercial potential.

Type and Scope of Funding

The program offered financial support in the form of grants, with a significant total budget allocated to foster innovative projects in the targeted sectors.

Conditions and Requirements

This section outlines the essential conditions, requirements, and additional provisions that applicants needed to adhere to for successful participation in the program.

Application Procedure

This section guides through the submission and evaluation process for the 'Video games and immersive content development' grants, including key timelines.

This section outlines the foundational legal framework and official documents that govern the 'Video games and immersive content development' funding program.

Similar Programs

#Video Games Development#Immersive Content#Creative Europe Programme#EU Grants#Audiovisual Production#XR Studios#Game Design#Virtual Reality#Augmented Reality#Interactive Experiences#European Market#Commercial Exploitation#Lump Sum Grants#Digital Global Market#Media Development

Funding Overview

Funding Status

Funding Status:

Closed

Maximum Amount

Maximum Amount:

6,000,000 € (Total Call Budget)

Allocated Budget

Allocated Budget:

6,000,000 €

Deadline

Deadline:

12.04.2022

Award Channel

Award Channel:

Competitive Tender

Region

Region:

Countries eligible under the Creative Europe Programme

Sectors

Sectors:

Information and Communication Technology, Creative Industries, Research and Development, Other

Beneficiaries

Beneficiaries:

Video game producers, XR studios, audiovisual production companies

Application Type

Application Type:

Unknown

Funding Stages

Funding Stages:

Product Development, Prototyping, Pilot Testing, Commercialization

Funding Provider

Program Level:

European Union

Funding Body:

European Commission

Managed By:

European Education and Culture Executive Agency (EACEA)

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