Video games and immersive content development
The Creative Europe Programme's "Video games and immersive content development" initiative aims to boost the European video game and immersive content industries. This funding supports the creation of innovative, high-quality interactive narratives with global appeal, fostering competitiveness and intellectual property retention within Europe.
Who is Funded
The "Video games and immersive content development" program targets European video game producers, XR studios, and audiovisual production companies to enhance their capacity and competitiveness in the global market. Its primary objectives include fostering high-quality original content with cross-border potential, retaining intellectual property within Europe, and promoting sustainable, inclusive, and diverse industry practices.
What is Funded
This program supports the development of innovative video games and interactive immersive content, focusing on narrative storytelling with high commercial and cross-border potential. It aims to foster creative and original projects that can thrive in digital global markets.
Type and Scope of Funding
The program provides financial support in the form of grants, with a substantial budget allocated to foster the development of European video games and immersive content.
Conditions and Requirements
Applicants must adhere to specific eligibility, admissibility, and evaluation criteria outlined in the official Call document. The program also encourages sustainable and inclusive development practices.
Application Procedure
The application process involves a single-stage submission with a defined timeline, followed by an evaluation period. Necessary templates and guidance documents are provided to assist applicants.
Legal Basis
The program operates under the framework of the Creative Europe Programme and is governed by specific call documents and model grant agreements.
Similar Programs
Funding Overview
Funding Status:
Closed
Allocated Budget:
7.500.000 €
Award Channel:
Competitive Tender
Sectors:
Information and Communication Technology, Creative Industries, Research and Development, Other
Beneficiaries:
Video game producers, XR studios, Audiovisual production companies, Immersive content producers
Application Type:
Unknown
Funding Stages:
Experimental Development, Prototyping, Product Development
Funding Provider
Program Level:
European Union
Funding Body:
Creative Europe Programme (CREA)
Managed By:
European Education and Culture Executive Agency (EACEA)
Website: